IBM launches virtual Wimbledon in Second Life


IBM is recreating a virtual Wimbledon tennis tournament in Second Life, writes Users will be able to watch matches played out by avatars using real data from the championships. IBM is only the latest in a long line of firms who have tried to tap into the virtual world's appeal. The BBC recently made its first foray into the online world when it broadcast a special virtual version of the 'Money Programme' devoted to financial news about Second Life.
New figures from comScore Networks show that Second Life attracted 1.3m users in March, up 46% on figures for January. 61% of active Second Life users are based in Europe (777,000), with 19% in North America (243,000) and 13% in Asia (167,000). Germany comes top of the results with 209,000 users, just ahead of the US with 207,000 users.
From, 19/06/2007
Second Life:

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