Microsoft HoloLens ships to developers on March 30

Mar 2, 2016 | Marketing through gaming

Microsoft HoloLens, the company’s highly anticipated augmented-reality headgear finally has an official ship date: March 30th. A full, standalone Windows 10 device, HoloLens combines the wearer’s real world with a virtual one. It uses a combination of HD displays, see-through lenses and precise eye calibration to create a pretty powerful effect. Unlike virtual reality headsets […]

Microsoft HoloLens, the company’s highly anticipated augmented-reality headgear finally has an official ship date: March 30th.


A full, standalone Windows 10 device, HoloLens combines the wearer’s real world with a virtual one. It uses a combination of HD displays, see-through lenses and precise eye calibration to create a pretty powerful effect.
Unlike virtual reality headsets from Samsung and Oculus, HoloLens is not fully immersiveand has been criticized for its somewhat narrow field of view.
Because of the built-in 3D depth-sensing camera and precise motion sensors, projected images fully interact with the physical world. Virtual objects, for instance, can bounce off the real furniture and you can blast virtual holes in real walls. It also does a good job of delivering immersive audio to your ears without the need for headphones.
On the more utility-focused side, HoloLens will ship with Skype capabilities and something called HoloTour, a sort of virtual tour guide for tourist locations around the world.
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